Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 10695874123834904373 35 Esekla the Ducker (level 3, -4/25 HPs) Began as a Barachi Wanderer on Aug 30, 2022. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (12 damage) ... on level 2 of the Dungeon. The game lasted 00:12:17 (2696 turns). Esekla the Ducker (Barachi Wanderer) Turns: 2696, Time: 00:12:17 Health: -4/25 AC: 3 Str: 11 XL: 3 Next: 33% Magic: 5/5 EV: 13 Int: 15 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . a - +2 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: weakened, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) f - a +0 dagger n - a +0 spear Missiles e - 5 poisoned darts m - 2 throwing nets Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls c - a scroll of summoning k - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} p - a scroll of magic mapping {unknown} Potions g - 2 potions of curing {unknown} h - a potion of brilliance {unknown} i - 2 potions of flight {unknown} j - a potion of lignification {unknown} o - a potion of magic {unknown} Skills: * Level 0.6 Fighting * Level 0.2 Long Blades - Level 3.0 Ranged Weapons + Level 0.7 Armour + Level 4.8 Dodging * Level 1.6 Spellcasting * Level 0.3 Conjurations * Level 1.6 Transmutations * Level 0.5 Fire Magic + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level w - Wereblood Tmut 6% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 21% 1 Passwall Tmut/Erth 2% N/A 26% 2 Conjure Flame Conj/Fire 2% 6-21 52% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Flame Wave Conj/Fire 2% 2d4 89% 4 Summon Ice Beast Ice/Summ 1% N/A 93% 4 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You see here a +0 dagger. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Robin The gnoll bouda shouts! The gnoll shouts! You hear a shout! The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. a - a +2 sling (weapon) The gnoll shouts! Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You are ready to hop once more. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! A goblin comes into view. It is wielding a +0 dagger. You struggle against the net. You struggle against the net. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You rip the net and break free! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll misses you. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll hits you with a +0 flail of holy wrath! The gnoll hits you with a +0 club! The gnoll hits you with a +0 flail! You die... # .. # .$.###. ## ....... .# .......# .# ........#.# ...#g.ggg.#####.# .......g@.......# ####...##.####### ...... .# ##### .# ## You could see a gnoll bouda, 3 gnolls and a goblin. Vanquished Creatures A dart slug (D:1) 5 endoplasms 8 goblins 3 hobgoblins (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 sling, a +0 | pair of boots, a scroll of summoning, a +0 robe; and the | following spells available to memorise: Wereblood, | Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 901 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 1030 | D:1 | Learned a level 2 spell: Wereblood 2010 | D:1 | Reached XP level 3. HP: 18/25 MP: 5/5 2647 | D:2 | Noticed Robin 2696 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, minmay_tree_intersection D:2: layout_loops_corners, ebering_ecumenical_altar_mist, nicolae_elevator_lobby_asterisk, uniq_robin, uniq_terence Action || total -------------------------++------- Melee: Mace || 51 Dagger || 46 Punch || 1 Fire: Sling || 26 Cast: Wereblood || 2 Abil: Hop || 3 Armor: Robe || 22 Dodge: Dodged || 65