Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 17412760135606032555 0 Esekla the Sneak (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Sept 4, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Sneak (Deep Elf Wanderer) Turns: 1, Time: 00:00:07 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 18 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - a datura-tipped dart Armour f - a +0 robe (worn) Scrolls e - a scroll of blinking Potions d - a potion of mutation Skills: + Level 4.8 Stealth + Level 1.5 Spellcasting + Level 2.6 Hexes + Level 2.0 Invocations + Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Deep Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 2 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, a datura-tipped dart, a potion of mutation, a scroll of blinking, a +0 robe; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ### ... .. # ..#.#######.# ###........... #≈≈.....(....# #≈≈≈..@....# #≈≈........# #≈....≈≈~≈≈# #≈≈≈...~≈≈≈# #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ###≈≈≈≈≈≈≈## ......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a potion of | mutation, a scroll of blinking, a +0 robe; and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, serial_shops, nicolae_shop_trees, nicolae_ecumenical_snake_handling, nrook_mini_vaults