Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 4375203182269157679 0 Esekla the Grasshopper (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Sept 6, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Grasshopper (Vine Stalker Wanderer) Turns: 1, Time: 00:00:07 Health: 10/10 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 cloak (worn) e - a +0 robe (worn) Potions b - a potion of berserk rage d - a potion of lignification f - a potion of haste Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.4 Stealth + Level 2.0 Unarmed Combat + Level 1.1 Spellcasting + Level 3.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 6% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Esekla the Vine Stalker Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of berserk rage, a +0 cloak, a potion of lignification, a +0 robe, a potion of haste; and the following spell memorised: Apportation; and the following spells available to memorise: Portal Projectile. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ######## # ##.#......##.# .............# .....⌠.......# .............## ......>@.∩....# ............... .....⌠......... ...........#.## ..........## # #.......### ##.###### .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of berserk rage, a +0 cloak, a potion of | lignification, a +0 robe, a potion of haste; and the | following spell memorised: Apportation; and the following | spells available to memorise: Portal Projectile. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners, serial_shops, shop, kennysheep_pointless_box