Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 9135871284679650623 0 Esekla the Caller (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Sept 11, 2022. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Caller (Vine Stalker Wanderer) Turns: 1, Time: 00:00:05 Health: 9/9 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit + e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) c - a +0 dagger Missiles b - 15 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Potions d - a potion of invisibility Skills: + Level 1.7 Polearms + Level 1.0 Throwing + Level 1.5 Armour + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 3.0 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 7% N/A 16% 2 Summon Ice Beast Ice/Summ 4% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Esekla the Vine Stalker Wanderer. Are you destined to find the sublime Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, 15 poisoned darts, a +0 dagger, a potion of invisibility, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! . # ##.. ##. ... . ##..#####..... #..#.....#..# #..#.......#... #....@....# #..#.......#... #..#.....#.... ##..#####....# ##. .#. # # . # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Esekla set off with the following items: a +0 spear, 15 | poisoned darts, a +0 dagger, a potion of invisibility, a +0 | leather armour; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Imp, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, shop, minmay_tetromino_l2