Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 8176209748253729780 1883 Esekla the Carver (level 9, -5/75 HPs) Began as a Meteoran Abyssal Knight on Sept 11, 2022. Was a High Priest of Lugonu. Slain by Erica ... wielding a +3 scimitar of flaming (14 damage) ... on level 9 of the Dungeon. The game lasted 00:33:38 (4194 turns). Esekla the Carver (Meteoran Abyssal Knight) Turns: 4194, Time: 00:33:39 Health: -5/75 AC: 8 Str: 22 XL: 9 Next: 63% Magic: 3/15 EV: 15 Int: 15 God: Lugonu [*****.] Gold: 42 SH: 6 Dex: 21 Spells: 13/15 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . s - +0 buckler rNeg + . . Spirit . j - +2 robe {rN+} rPois . Reflect . p - +0 helmet rElec . Harm . L - +2 cloak {rCorr} rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth +......... G - amulet of regeneration HPRegen 1.02/turn d - +6 ring of dexterity MPRegen 0.14/turn I - +6 ring of strength @: brilliant, lethally poisoned (-5 -> -9), hasted and slowed, glowing A: sense surroundings 2, otherworldly, glowing, explore regen a: Renounce Religion, Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss You were on level 9 of the Dungeon. You worshipped Lugonu. Lugonu was extremely pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Ossuary. You collected 189 gold pieces. You spent 147 gold pieces at shops. Inventory: Hand Weapons a - a +1 falchion (weapon) r - a +0 trident Missiles i - 5 boomerangs q - 4 silver javelins M - 5 poisoned darts (quivered) Armour j - a +2 robe of positive energy (worn) p - a +0 helmet (worn) s - a +0 buckler (worn) L - a +2 cloak of preservation (worn) Jewellery d - a +6 ring of dexterity (left hand) G - an amulet of regeneration (around neck) I - a +6 ring of strength (right hand) Wands D - a wand of digging (3) H - a wand of mindburst (14) K - a wand of flame (5) Scrolls c - a scroll of torment {unknown} g - 3 scrolls of noise {unknown} k - 3 scrolls of amnesia t - 2 scrolls of enchant armour {unknown} u - a scroll of poison {unknown} v - 4 scrolls of blinking {unknown} w - 4 scrolls of teleportation y - a scroll of immolation {unknown} z - 2 scrolls of fog {unknown} B - a scroll of magic mapping {unknown} E - a scroll of summoning {unknown} J - a scroll of identify Potions b - 3 potions of might e - 3 potions of haste f - 4 potions of curing h - 3 potions of attraction l - 3 potions of magic m - 3 potions of mutation n - 2 potions of flight o - 3 potions of heal wounds x - 2 potions of resistance A - 3 potions of lignification {unknown} F - a potion of cancellation {unknown} Skills: * Level 6.2 Fighting * Level 8.1 Long Blades + Level 1.2 Throwing + Level 3.0 Armour * Level 4.8 Dodging * Level 4.0 Shields * Level 3.5 Spellcasting * Level 3.8 Conjurations * Level 5.3 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Searing Ray Conj 42% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 84% 1d7 4% 1 Fulminant Prism Conj/Hex 6% 3d7 73% 4 Corpse Rot Necr/Pois/Air 4% N/A 94% 4 Dispel Undead Necr 4% 3d7 94% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 1900 Temple (0/1) D:6 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Trog Shops: D:2 * Annotations: D:9 Erica Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The searing ray hits something. You finish channelling your searing ray. Something hits you. Something burns you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something burns you. The searing ray hits something! The searing ray misses the killer bee. Something hits you. Something burns you. The searing ray hits the killer bee but does no damage. Something hits you. Something burns you. The searing ray hits something. The searing ray misses the killer bee. You finish channelling your searing ray. Something closely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (55% to hit) You feel a surge of power! The searing ray hits the killer bee. The killer bee is moderately wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. A bolt of poison appears from out of thin air! The bolt of poison hits you! You are poisoned. The searing ray hits the killer bee. The killer bee is severely wounded. You feel very sick. Something hits you! * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * The searing ray misses the killer bee. You feel very sick. Something hits you! You die... #..y