Dungeon Crawl Stone Soup version 0.30-a0-578-gdee14c521f (webtiles) character file. Game seed: 6614025329948755743 0 Esekla the Sneak (level 1, 16/16 HPs) Began as an Octopode Delver on Dec 31, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:00:17 (6 turns). Esekla the Sneak (Octopode Delver) Turns: 6, Time: 00:00:18 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 8 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions e - a potion of haste Skills: * Level 3.0 Fighting * Level 2.0 Long Blades * Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome, Esekla the Octopode Delver. Are you destined to find the legendary Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 15 gold pieces. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 morningstar. Found a Trismegistus Codex. You see here 8 gold pieces. You now have 8 gold pieces. The orc shouts! As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########* #........* #>.......* ****##........* *,,,#....#.###* *****,,,#.####,#*** ****** *,,,*,,,#@# *,,,,***,,,,, *,*,#..o.$# ****,**,<**** *,*,#...### *,*,,** * *,>,#...* *,,,** * **,,#..,* **,,******* **..:.,* **,,,,,,,,,, #...,,* **,,**,,*,*** #...***** **,,*,,,**,,** **,,,*,,,***,,**,*****,,, You could see an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Esekla the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, gup_sewer_entry_pipe, uniq_ijyb Action || total -------------------------++------- Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 6 daAuts