Dungeon Crawl Stone Soup version 0.30-a0-739-gea05faddec (webtiles) character file. Game seed: 936177953946761949 2 Esekla the Sneak (level 1, 16/16 HPs) Began as an Octopode Delver on Feb 4, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:01:28 (93 turns). Esekla the Sneak (Octopode Delver) Turns: 93, Time: 00:01:29 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 12 God: Gold: 12 SH: 0 Dex: 13 Spells: 0/0 levels left rFire + . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . h - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) i - a +1 dagger of protection j - a +0 trident Jewellery h - a ring of protection from fire (left tentacle) Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions c - a potion of flight {unknown} e - a potion of haste g - a potion of degeneration {unknown} Skills: + Level 3.0 Fighting + Level 2.0 Long Blades + Level 2.0 Dodging + Level 6.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Portals: Ossuary: D:5 Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc comes into view. It is wielding a +0 trident. 2 orcs come into view. Found a stone staircase leading up. An orc wizard comes into view. It is wielding a +0 dagger. Found a fizzy orange potion. The orc shouts! The orc wizard shouts! The orc shouts! There is an escape hatch in the floor here. There is a stone staircase leading down here. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear the slow hiss of an avalanche of sand nearby. A yak comes into view. Found an encrusted bone ring. Found a runed dagger. You see here a fizzy orange potion. c - a fizzy orange potion The orc shouts! You see here a ring of protection from fire. h - a ring of protection from fire You see here a +1 dagger of protection. i - a +1 dagger of protection The orc completely misses you. The orc barely misses you. The orc hits you from afar with a +0 trident. As you open the door, it creaks loudly! You hear a shout! The orc closely misses you. Found 12 gold pieces. Found a sand-covered staircase. There is an open door here. You see here 12 gold pieces. You now have 12 gold pieces. The orc closely misses you. The orc misses you. You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! Things that are here: a +0 trident; a +0 ring mail You close the door. j - a +0 trident h - a ring of protection from fire (left tentacle) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,*,**,* **,*,** *,* *,,,,,,***,***,****,* ***,*****,*****,,,*,* *,,,,,,,,,,,*,,,,,,* ** *,,,,,###,,...#*,*** ,** *,,,,,#∩#,,.#.#*,* *,*** *,,,###.###...#*,* **,,******,*,#.....#...,,,* *# **,*,,,,,.,,###@###.#***** *. **,,*,,,,,...,,#[#...# *#. *,,,,,,,,*#....#+#...# ##.. ,**,*,**,*#..........#########... ***,*,**,.....####....##.....o... ,,,,*,,,,...#** ##...##.#####... *****,***##,* #...##.#####... ,,,**,,,,,,,* #####...##.##<..... ,,,***,***,,**#...........#.##.#. There were no monsters in sight! Vanquished Creatures An orc (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Esekla the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:5 | Noticed an orc wizard 57 | D:5 | Noticed a yak 80 | D:5 | Found a sand-covered staircase. 93 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_loops_cross, nicolae_ossuary_entry_plus, amethyst_killhole Action || total ---------------------------++------- Melee: Falchion || 1 Constrict || 1 Tentacles || 1 Use: Scroll || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 92 daAuts