Dungeon Crawl Stone Soup version 0.30-a0-799-g109b55a442 (webtiles) character file. Game seed: 12859768525233289505 9 Esekla the Sneak (level 2, 21/21 HPs) Began as an Octopode Delver on Feb 20, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:01:51 (137 turns). Esekla the Sneak (Octopode Delver) Turns: 137, Time: 00:01:51 Health: 21/21 AC: 1 Str: 11 XL: 2 Next: 12% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of identify {unknown} d - a scroll of fear Potions g - 2 potions of lignification {unknown} Skills: * Level 3.1 Fighting * Level 2.1 Long Blades * Level 2.1 Dodging + Level 6.9 Stealth * Level 0.3 Spellcasting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:5 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here an adder corpse. You see here a +0 scale mail. Found a shiny helmet. An ogre comes into view. It is wielding a +0 giant club. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. The orc priest shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 dagger. A quokka comes into view. A phantom comes into view. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel yourself speed up. Found a stone staircase leading up. The orc priest looks satisfied for a moment. Something tries to affect you, but you resist. The orc priest looks braver for a moment. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Found 24 gold pieces. Found a stone staircase leading down. A dart slug comes into view. A centaur comes into view. Found a stone staircase leading down. Found a leather armour. There is a stone staircase leading down here. An adder comes into view. Found a scroll labelled OBETUR RUTOIM. Found a stone staircase leading up. You see here a +0 leather armour. You see here a scroll labelled OBETUR RUTOIM. c - a scroll labelled OBETUR RUTOIM An iguana comes into view. Your extra speed is starting to run out. A water moccasin comes into view. The water moccasin hisses angrily. You feel yourself slow down. You open the door. The water moccasin misses you. Found a glowing silver altar of Zin. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *...##..........###...#* ***#..#...........#**#..#* *,*....#..........#*,,.##, **,,,..............#*,,,.,, *,,,,...........#.##*,,,,** *,,,,...#..8....#.#**,,,,,, *,,,,..###........#,*,,,,,, *,,,,#,#.#S.8...##..,,,,,,, ***,,*,#_'@.........,,,,,,, **,*,#.#..8.##.###,,,,,,, *,*,#*#....#*##*,,*,,,,, *,*,,*..8.## *,,*,,,,, *,,,,....## **,,,,,,, ***,..#### *,,,*,,, **##* *,,,*,,, *******, ** You could see a water moccasin. Vanquished Creatures An adder (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Esekla the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:5 | Found Pime's Distillery. 38 | D:5 | Noticed an orc priest 59 | D:5 | Reached XP level 2. HP: 18/21 MP: 2/2 86 | D:5 | Noticed an ogre 92 | D:5 | Noticed a phantom 112 | D:5 | Noticed a centaur 128 | D:5 | Noticed a water moccasin 136 | D:5 | Found a glowing silver altar of Zin. 137 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_cave_pools, zin_statuary, serial_shops, shop Action || total ---------------------------++------- Melee: Falchion || 3 Constrict || 1 Use: Scroll || 1 Potion || 1 Armour: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 11 | 0 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 11 | 0 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 123 daAuts