Dungeon Crawl Stone Soup version 0.30-a0-1043-g60ff8d5f49 (webtiles) character file. Game seed: 11636728027460406516 0 Esekla the Sneak (level 1, 14/16 HPs) Began as an Octopode Delver on Apr 9, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:01:06 (82 turns). Esekla the Sneak (Octopode Delver) Turns: 82, Time: 00:01:07 Health: 14/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 19 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands f - a wand of digging (2) Scrolls b - a scroll of fog Potions c - a potion of haste d - a potion of brilliance {unknown} Skills: + Level 3.0 Fighting + Level 2.0 Long Blades + Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel aware of your surroundings. You sensed 1 altar. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ogre looks frightened! You see here 15 gold pieces. You now have 15 gold pieces. Found a bubbling inky potion. The ogre seems to regain its courage. The ogre attacks as you move away! The ogre closely misses you. An orc wizard and 3 orcs come into view. An orc is wielding a +1 dagger of electrocution and wearing a +0 leather armour of poison resistance. The orc shouts! x2; You hear an angry hiss. The orc wizard closely misses you. You closely miss the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard. The orc wizard is lightly wounded. The orc wizard closely misses you. You feel yourself speed up. The ogre closely misses you. The orc wizard hits you with a +0 dagger. An adder comes into view. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Found a potion of haste. The orc wizard hits you with a +0 dagger. Found a stormy altar of Qazlal. The adder barely misses you. Found 4 gold pieces. You see here a potion of haste. c - a potion of haste The adder bites you. A quokka comes into view. Found a stone staircase leading up. You see here 4 gold pieces. You now have 19 gold pieces (gained 4). An adder comes into view. The adder hisses angrily. You see here a bubbling inky potion. d - a bubbling inky potion A gnoll comes into view. It is wielding a +0 spear. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) **,,**,,,,,,,,,,*** ********,, **,,,,*,#g...,,,,* *,,,,,,,,, *******,,,#....,,,,* *,****,,** *,,,**,,,,,....,,,,* *,****,** *,,,**,,,*,,...***** *,,,,,,*** *,,,**,*,*,,,..* *****,,,,, **,,,**,*,,,**#.* **#*,,*** *,,,,**,*,,** #.## *###...,,,,, *,,,,**,,,,* #.@# ##.....#****, *,,,,*,,*,** ##.####..#..#* ** *,****,,*,,* #...S..##.#* *,***,,***,* #####S..r.# **###* *,,,,,,***,* #....## *.<.,, ,,,,,,*,,,,* ##.##.####.#*** ,,,,,,,,**** ##[S##.o#...# * ,**######***######)....o...##* * .###.....,,,..........##....## * You could see a gnoll (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Esekla the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:5 | Noticed an ogre 21 | D:5 | Noticed an orc wizard 48 | D:5 | Noticed an air elemental 50 | D:5 | Found a stormy altar of Qazlal. 53 | D:5 | Noticed a water elemental 53 | D:5 | Noticed a fire elemental 53 | D:5 | Noticed an earth elemental 82 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, nicolae_qazlal_style_of_elements Action || total ---------------------------++------- Melee: Falchion || 1 Tentacles || 1 Evoke: Wand || 1 Use: Scroll || 2 Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 0 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 0 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 70 daAuts