Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 10840366296032208726 0 Esekla the Magician (level 1, 14/14 HPs) Began as a Draconian Wanderer on May 6, 2023. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Magician (Draconian Wanderer) Turns: 1, Time: 00:00:06 Health: 14/14 AC: 5 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/8 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 cloak (worn) Potions b - a potion of might Skills: + Level 1.0 Throwing + Level 1.7 Stealth + Level 4.0 Spellcasting + Level 1.7 Hexes You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 9% 1 Apportation Tloc 6% N/A 19% 1 Freeze Ice 12% 1d3 19% 1 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Teleport Other Tloc 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Esekla the Draconian Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of might, a +0 cloak; and the following spells available to memorise: Slow, Apportation, Freeze, Inner Flame, Portal Projectile, Teleport Other. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# #### ..~♣♣♣♣♣~.. ~~≈≈≈♣≈~~ ♣≈~~~~~≈ ♣≈~~~~~♣ ♣≈~~~~~♣ ♣~~~~~♣ ♣~~@~~♣ ♣≈~~~~~♣ ♣♣~~~~~≈♣ ♣~~~~~♣♣ ♣~~~~~♣ ~♣≈♣♣≈~ .~♣♣ ♣~. ### ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Draconian Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of might, a +0 cloak; and the following spells | available to memorise: Slow, Apportation, Freeze, Inner | Flame, Portal Projectile, Teleport Other. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, serial_shops, shop