Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 5258255329558243431 0 Esekla the Trooper (level 1, 19/19 HPs) Began as a Draconian Wanderer on May 6, 2023. Got out of the dungeon alive. The game lasted 00:00:28 (58 turns). Esekla the Trooper (Draconian Wanderer) Turns: 58, Time: 00:00:28 Health: 19/19 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - 2 scrolls of silence Potions c - a potion of lignification Skills: + Level 3.2 Fighting + Level 1.7 Throwing + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting + Level 1.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 4% N/A 52% 3 Cause Fear Hex 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Esekla the Draconian Wanderer. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 scrolls of silence, a potion of lignification; and the following spell memorised: Slow; and the following spells available to memorise: Dazzling Flash, Cause Fear. There is a dry fountain, spattered with blood here. A rat comes into view. There is a dry fountain, spattered with blood here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..⌠ ####### ... #⌠...⌠# #.# #..@..# #.# #.# #.....# #.# #.# #..>..# #.# #.# #⌠...⌠## #.# #.# ######.## #.####^###########r# #..............##.## ####.#..r...##..#.# ##.#...#...##...### You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Draconian Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 2 | scrolls of silence, a potion of lignification; and the | following spell memorised: Slow; and the following spells | available to memorise: Dazzling Flash, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 58 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, hellmonk_ecumenical_altar_run_dry