Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 9014213213087662833 0 Esekla the Stinger (level 1, 15/15 HPs) Began as a Formicid Wanderer on May 7, 2023. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Esekla the Stinger (Formicid Wanderer) Turns: 1, Time: 00:00:08 Health: 15/15 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +2 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Potions b - a potion of curing c - a potion of invisibility Skills: + Level 1.1 Fighting + Level 3.6 Dodging + Level 2.1 Spellcasting + Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The heart of this dungeon contains the terrific artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a potion of invisibility, a +2 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Spider Form. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## ##≈## #≈♣≈≈P≈ # ♣8♣P8P≈# #.##.♣..P≈### #......@....# #.##.P..P≈##... #≈P8PP8P≈# ##≈P≈≈P≈## ##≈##≈## ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of curing, a potion of invisibility, a +2 leather | armour; and the following spell memorised: Sting; and the | following spells available to memorise: Spider Form. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms