Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 9435331538210614110 0 Esekla the Firebug (level 1, 13/13 HPs) Began as a Formicid Wanderer on May 7, 2023. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Esekla the Firebug (Formicid Wanderer) Turns: 1, Time: 00:00:17 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 4 Dex: 14 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of lignification Skills: + Level 1.2 Stealth + Level 1.3 Shields + Level 3.2 Spellcasting + Level 4.0 Fire Magic + Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 13% 1 Slow Hex 8% N/A 30% 1 Inner Flame Hex/Fire 7% N/A 36% 3 Sticky Flame Conj/Fire 7% 2d3 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ran out of altars for temple! x3 Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, a +0 buckler; and the following spells available to memorise: Foxfire, Slow, Inner Flame, Sticky Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ##...## #..@..# #...........# ###...#....## #### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 buckler; and the | following spells available to memorise: Foxfire, Slow, | Inner Flame, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, nicolae_ecumenical_lake_church