Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 7895398448066379529 0 Esekla the Changer (level 1, 16/16 HPs) Began as a Formicid Wanderer on May 7, 2023. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Changer (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 18 Spells: 1/2 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 2.1 Fighting + Level 1.0 Long Blades + Level 1.1 Armour + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 3.2 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 2% N/A 32% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a scroll labelled WIHUMANWI FUS. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a +0 pair of gloves, a potion of curing, a +0 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Passwall, Ignite Poison. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.## #...# #...# #...# ##...## #####..8..##### #............?# .....8.@.8..... #.............# #####..8..##### ##...## #...# #...# #...# ##.## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 falchion, a | +0 pair of gloves, a potion of curing, a +0 leather armour; | and the following spell memorised: Sting; and the following | spells available to memorise: Passwall, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_behind_doors, st_stairs_8