Dungeon Crawl Stone Soup version 0.30.0-3-ga4e48a9924 (webtiles) character file. Game seed: 6018792977612552736 0 Esekla the Vexing (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on May 7, 2023. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Vexing (Deep Elf Wanderer) Turns: 1, Time: 00:00:06 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (4) (quivered) Potions b - a potion of curing Skills: + Level 1.2 Dodging + Level 3.0 Spellcasting + Level 4.0 Hexes + Level 1.1 Ice Magic + Level 1.0 Invocations + Level 2.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 68% N/A 3% 1 Freeze Ice 24% 1d4 11% 1 Hailstorm Conj/Ice 4% 3d4 36% 3 Anguish Hex/Necr 4% N/A 56% 4 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Deep Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a wand of flame (4); and the following spells available to memorise: Slow, Freeze, Hailstorm, Anguish, Fulminant Prism. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ... #.# ... #.# #.# #.#.###.###.#.# #......@......# #.#.###.###.#.# #.# #.# ... #.# ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a wand of flame (4); and the | following spells available to memorise: Slow, Freeze, | Hailstorm, Anguish, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners, shapermc_ecumenical_altar_flowoftime