Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 11542144673039164245 0 Esekla the Trooper (level 1, 18/18 HPs) Began as a Barachi Wanderer on May 8, 2023. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Trooper (Barachi Wanderer) Turns: 1, Time: 00:00:05 Health: 18/18 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) Armour e - a +0 leather armour (worn) Scrolls d - a scroll of fear Potions c - a potion of attraction Skills: + Level 3.6 Fighting + Level 3.2 Dodging + Level 1.1 Spellcasting + Level 3.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a potion of attraction and a sling. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 3 throwing nets, a potion of attraction, a scroll of fear, a +0 leather armour; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############# #...........# #...........# #..8.....8..# #...........# #.........!.# +.....@.....+ #...........# #...........# #..8.....8..# #...........# #..)........# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 3 | throwing nets, a potion of attraction, a scroll of fear, a | +0 leather armour; and the following spell memorised: | Sandblast; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic