Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 9234941466590849869 0 Esekla the Trooper (level 1, 18/18 HPs) Began as a Barachi Wanderer on May 8, 2023. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Trooper (Barachi Wanderer) Turns: 1, Time: 00:00:09 Health: 18/18 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . a - +1 spear rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 spear (weapon) Armour c - a +0 robe (worn) Potions b - a potion of heal wounds Skills: + Level 3.6 Fighting + Level 2.0 Polearms + Level 1.1 Spellcasting + Level 3.0 Earth Magic + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Leda's Liquefaction Hex/Erth 2% N/A 80% 4 Petrify Tmut/Erth 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 spear, a potion of heal wounds, a +0 robe; and the following spell memorised: Sandblast; and the following spells available to memorise: Leda's Liquefaction, Petrify. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## ###...### ##.......## #.........# +....@....+ #.........# ##.......## ###...### ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +1 spear, a | potion of heal wounds, a +0 robe; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Leda's Liquefaction, Petrify. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, chequers_arboretum, due_unseen_surprise