Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 8015251087982362824 0 Esekla the Charlatan (level 1, 13/13 HPs) Began as a Barachi Wanderer on May 8, 2023. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Charlatan (Barachi Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +2 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour d - a +0 leather armour (worn) Scrolls c - a scroll of blinking Miscellaneous b - a piece from Xom's chessboard (15/15) Skills: + Level 3.0 Polearms + Level 1.2 Armour + Level 1.1 Spellcasting + Level 1.2 Ice Magic + Level 1.0 Invocations + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, a piece from Xom's chessboard (15/15), a scroll of blinking, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 spear, a | piece from Xom's chessboard (15/15), a scroll of blinking, | a +0 leather armour; and the following spell memorised: | Freeze; and the following spells available to memorise: | Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, serial_shops, shop