Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 8395073957493741522 0 Esekla the Covered (level 1, 13/13 HPs) Began as a Barachi Wanderer on May 8, 2023. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Esekla the Covered (Barachi Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts Armour f - a +0 leather armour (worn) Scrolls e - a scroll of blinking Potions d - a potion of curing Skills: + Level 2.0 Throwing + Level 2.4 Armour + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 2.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 2% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a potion of curing and a trident. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, an atropa-tipped dart, 2 datura-tipped darts, a potion of curing, a scroll of blinking, a +0 leather armour; and the following spell memorised: Foxfire; and the following spells available to memorise: Ignite Poison. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #...# ...!.# #.....## .......# #......... .....8)... .....##... ..... #... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, a potion of | curing, a scroll of blinking, a +0 leather armour; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_corners