Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 6730128718965885029 0 Esekla the Trooper (level 1, 18/18 HPs) Began as a Barachi Wanderer on May 8, 2023. Got out of the dungeon alive. The game lasted 00:00:35 (3 turns). Esekla the Trooper (Barachi Wanderer) Turns: 3, Time: 00:00:36 Health: 18/18 AC: 5 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of brilliance Skills: * Level 3.6 Fighting * Level 1.2 Long Blades + Level 1.2 Armour + Level 1.1 Dodging * Level 2.1 Spellcasting + Level 1.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 24% 1d5 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 41% 2 Dispel Undead Necr 6% 3d8 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a +0 ring mail, a potion of brilliance; and the following spell memorised: Necrotise; and the following spells available to memorise: Sublimation of Blood, Dispel Undead. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####+##### #.........# ##.........## #8.........8# #...8...8...# #8.........8# #.........# ####8@8#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 falchion, a | +0 ring mail, a potion of brilliance; and the following | spell memorised: Necrotise; and the following spells | available to memorise: Sublimation of Blood, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, serial_shops, shop, nicolae_hexahallways, grunt_decor_resistance, grunt_decor_junction