Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 16381827587660777988 0 Esekla the Covered (level 1, 15/15 HPs) Began as a Barachi Wanderer on May 9, 2023. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Esekla the Covered (Barachi Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 6 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of heal wounds Skills: + Level 1.2 Fighting + Level 3.6 Armour + Level 1.1 Spellcasting + Level 2.1 Transmutations + Level 2.0 Earth Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 10% N/A 41% 1 Sandblast Erth 10% 2d5 43% 1 Passwall Tmut/Erth 4% N/A 56% 2 Spider Form Tmut/Pois 3% N/A 91% 3 Stone Arrow Conj/Erth 6% 3d7 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 scale mail; and the following spells available to memorise: Beastly Appendage, Sandblast, Passwall, Spider Form, Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+##### +.....# #.@..# #...## #..## #.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of heal wounds, a +0 scale mail; and the following | spells available to memorise: Beastly Appendage, Sandblast, | Passwall, Spider Form, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_loops_cross, hellmonk_ecumenical_altar_crossroads