Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 12775779853809814868 0 Esekla the Stinger (level 1, 15/15 HPs) Began as a Barachi Wanderer on May 15, 2023. Got out of the dungeon alive. The game lasted 00:00:13 (12 turns). Esekla the Stinger (Barachi Wanderer) Turns: 12, Time: 00:00:14 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog Potions e - a potion of attraction f - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 1.1 Dodging + Level 1.7 Stealth + Level 1.1 Spellcasting + Level 4.3 Poison Magic + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 36% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a ruby potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 helmet, a scroll of fog, a +0 robe, a potion of attraction; and the following spell memorised: Sting; and the following spells available to memorise: Spider Form, Ignite Poison. f - a ruby potion Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....### #####~~.~~##### #≈≈≈≈≈...~≈≈≈≈# #≈≈≈~.....~≈≈≈# #≈≈~.......~≈≈# #≈≈.........~≈# #~....~~~....~# #....~...~....# #....~.@.~....# #..^.~...~....# #~....≈~~....~# #~~.........~≈# #≈~~.......~~≈# #≈~≈~.....~~≈≈# #≈≈≈~~...~≈≈≈≈# #####~~.~~##### ....### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | helmet, a scroll of fog, a +0 robe, a potion of attraction; | and the following spell memorised: Sting; and the following | spells available to memorise: Spider Form, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 12 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, hangedman_decor_opposing