Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 4521117429399547759 0 Esekla the Digger (level 1, 15/15 HPs) Began as a Barachi Wanderer on May 15, 2023. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Digger (Barachi Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking Potions d - a potion of attraction Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 1.1 Dodging + Level 1.1 Spellcasting + Level 2.4 Ice Magic + Level 3.0 Earth Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 7% 1 Freeze Ice 32% 1d5 9% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Stone Arrow Conj/Erth 10% 3d7 36% 3 Hailstorm Conj/Ice 4% 3d4 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking, a +0 robe, a potion of attraction; and the following spells available to memorise: Sandblast, Freeze, Ensorcelled Hibernation, Stone Arrow, Hailstorm. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# #.@.+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a potion of attraction; and | the following spells available to memorise: Sandblast, | Freeze, Ensorcelled Hibernation, Stone Arrow, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross, minmay_stone_trees_medium