Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 6351066067085065685 (custom seed) 716 Esekla the Grave Robber (level 7, -11/36 HPs) Began as a Deep Elf Necromancer on July 9, 2023. Was a Believer of Vehumet. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:38:59 (4620 turns). Esekla the Grave Robber (Deep Elf Necromancer) Turns: 4620, Time: 00:39:00 Health: -11/36 AC: 4 Str: 5 XL: 7 Next: 41% Magic: 13/18 EV: 14 Int: 22 God: Vehumet [**....] Gold: 276 SH: 0 Dex: 15 Spells: 9/18 levels left rFire . . . a - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . w - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... A - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.56/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons a - a +2 vampiric dagger (weapon) r - a +0 trident s - the +5 rapier of the Hero {heavy, rN+ Dex+3} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Missiles g - 7 poisoned darts (quivered) Armour i - a +0 pair of gloves (worn) j - a +0 helmet (worn) w - a +0 robe (worn) Jewellery A - an amulet of magic regeneration (around neck) Wands y - a wand of roots (14) C - a wand of flame (15) Scrolls e - 3 scrolls of fear {unknown} f - 5 scrolls of identify {unknown} l - 3 scrolls of enchant weapon {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of enchant armour {unknown} p - 2 scrolls of fog {unknown} t - a scroll of blinking {unknown} v - a scroll of immolation {unknown} x - a scroll of silence {unknown} z - a scroll of magic mapping {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} d - a potion of ambrosia {unknown} h - 5 potions of curing {unknown} k - a potion of mutation {unknown} o - a potion of heal wounds {unknown} q - 3 potions of brilliance {unknown} u - a potion of haste {unknown} B - a potion of lignification {unknown} Skills: + Level 2.5 Short Blades + Level 0.9 Throwing * Level 4.6 Dodging + Level 3.5 Stealth * Level 6.1 Spellcasting * Level 1.0 Conjurations * Level 7.1 Necromancy * Level 2.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 d - Vampiric Draining Necr 38% 2d8 1% 3 e - Searing Ray Conj 22% 2d5 9% 2 t - Teleport Other Tloc 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 38% N/A 4% 4 Lesser Beckoning Tloc 30% N/A 6% 2 Gell's Gravitas Tloc 15% N/A 12% 3 Agony Necr 38% N/A 13% 5 Spider Form Tmut/Pois 6% N/A 26% 3 Cause Fear Hex 3% N/A 65% 4 Summon Mana Viper Hex/Summ 6% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Okawaru Qazlal Trog Vehumet Zin The Shining One Shops: D:2 = D:4 ( Message History This spell is quite dangerous to cast! Memorise Teleport Other, consuming 3 spell levels and leaving 9? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Teleport Other Adjust to which letter? t - Teleport Other A hound comes into view. An ogre comes into view. It is wielding a +0 giant club. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is poisoned. You barely miss the ogre. You hit the ogre. The ogre is moderately wounded. The ogre misses you. You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, poisoned) You draw life force from the ogre. You feel life coursing into your body. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned) You draw life force from the ogre! You feel life coursing into your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ################### #.........@O(.....# ##.###############.# #...# #######.### ###.#.### #.........# ####)..#...######.........# .....###..........#####.#.# .###...#.#.######.# #.#.# ######...#...# #.# #.#.# .......#####.####.# #.# # You could see an ogre (poisoned). Vanquished Creatures A black bear (D:2) 2 scorpions (D:5) A gnoll bouda (D:3) 3 hounds A sleepcap (D:5) 4 iguanas 11 gnolls 8 adders A white imp (D:5) A worm (D:4) 3 dart slugs 9 orcs 6 ball pythons 4 endoplasms 8 goblins 5 hobgoblins A quokka (D:1) 4 bats 4 frilled lizards 5 kobolds A rat (D:2) 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached skill level 5 in Necromancy 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 313 | D:4 | Found a radiant altar of Vehumet. 317 | D:4 | Became a worshipper of Vehumet 398 | D:4 | Found an iron altar of Okawaru. 409 | D:4 | Found a glowing silver altar of Zin. 561 | D:4 | Found Ponaysk's Antique Weapon Boutique. 821 | D:2 | Noticed a black bear 985 | D:1 | Reached XP level 3. HP: 10/19 MP: 9/9 989 | D:1 | Learned a level 3 spell: Vampiric Draining 1390 | D:2 | Found Renulab's Jewellery Shop. 1473 | D:2 | Reached skill level 1 in Short Blades 1502 | D:2 | Killed a black bear 1502 | D:2 | Reached * piety under Vehumet 1502 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 1503 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/12 1503 | D:2 | Reached XP level 5. HP: 28/28 MP: 0/13 1773 | D:2 | Reached skill level 6 in Necromancy 1799 | D:2 | Found a faded altar of an unknown god. 1992 | D:3 | Identified the +5 rapier of the Hero {heavy, rN+ Dex+3} 2271 | D:3 | Found a stormy altar of Qazlal. 2274 | D:3 | Found a hazy altar of Hepliaklqana. 2274 | D:3 | Found a bloodstained altar of Trog. 2867 | D:4 | Reached XP level 6. HP: 32/32 MP: 15/15 3318 | D:4 | Found a glowing golden altar of the Shining One. 3352 | D:4 | Reached skill level 5 in Spellcasting 3489 | D:4 | Reached skill level 1 in Translocations 3637 | D:5 | Entered Level 5 of the Dungeon 3645 | D:5 | Got the Parchment of the Lumpy Olives 3654 | D:5 | Found a shadowy altar of Dithmenos. 3827 | D:5 | Offered knowledge of Searing Ray by Vehumet. 3831 | D:5 | Learned a level 2 spell: Searing Ray 3850 | D:5 | Reached ** piety under Vehumet 3851 | D:5 | Reached XP level 7. HP: 36/36 MP: 17/17 4060 | D:5 | Reached skill level 7 in Necromancy 4336 | D:5 | Reached skill level 1 in Conjurations 4501 | D:5 | Learned a level 3 spell: Teleport Other 4620 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, chequers_serial_rivers_room_b, minmay_misc_feat_five D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop D:3: layout_basic, grunt_temple_overflow_open, minmay_misc_feat_iff D:4: layout_basic, nicolae_overflow_quartered_altars, serial_shops, nicolae_diamond_shop D:5: layout_loops_ring, lemuel_doored_altar, minmay_misc_feat_rows, dreamdust_wishing_well Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 7 | 7.1 Dodging | 3 4 | 4.6 Short Blades | 1 2 | 2.5 Stealth | 3 | 3.5 Spellcasting | 4 5 6 | 6.1 Translocations | 1 2 | 2.0 Conjurations | 1 | 1.0 Throwing | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 18 | | || 18 Dagger | 67 | 112 | 26 || 205 Unarmed | 3 | | || 3 Punch | 1 | 3 | 1 || 5 Rapier | | 26 | || 26 Throw: Dart | | 22 | 6 || 28 Cast: Vampiric Draining | 7 | 25 | 8 || 40 Searing Ray | | | 3 || 3 Stab: Sleeping | 4 | 6 | 3 || 13 Distracted | | 1 | || 1 Armour: Robe | 18 | 27 | 1 || 46 Dodge: Dodged | 60 | 111 | 22 || 193