Seeded DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 6351066067085065685 (custom seed) 7 Esekla the Magician (level 1, -1/10 HPs) Began as a Deep Elf Wanderer on Sept 13, 2023. Was an Initiate of Vehumet. Slain by an orc ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:32 (718 turns). Esekla the Magician (Deep Elf Wanderer) Turns: 718, Time: 00:07:32 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 83% Magic: 8/8 EV: 10 Int: 17 God: Vehumet [......] Gold: 74 SH: 3 Dex: 11 Spells: 8/10 levels left rFire . . . a - +1 short sword (freeze) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 short sword of freezing (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) k - a +0 pair of gloves (worn) l - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} Potions b - a potion of lignification e - a potion of ambrosia {unknown} f - a potion of haste {unknown} h - a potion of heal wounds {unknown} i - 2 potions of attraction {unknown} j - 2 potions of curing {unknown} m - a potion of mutation {unknown} Skills: + Level 1.2 Stealth + Level 1.5 Shields * Level 5.0 Spellcasting + Level 2.2 Translocations + Level 1.0 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 21% 1 p - Apportation Tloc 22% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 12% 2 Lesser Beckoning Tloc 22% N/A 12% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 52% 3 Vampiric Draining Necr 4% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Vehumet Zin The Shining One Message History Things that are here: a +0 dagger; a +0 leather armour Your magical contamination has completely faded away. 2 orcs come into view. The orc shouts! x2 You hit the orc. You freeze the orc. The orc is almost dead. The orc attacks as you move away! The orc hits you with a +0 whip. The orc attacks as you move away! The orc hits you but does no damage. Casting: Magic Dart (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are monsters nearby! You barely miss the orc. The orc is almost dead. You block the orc's attack. The orc attacks as you move away! The orc hits you but does no damage. You closely miss the orc. The orc is severely wounded. The orc hits you with a +0 whip. The orc attacks as you move away! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc hits you but does no damage. You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. The orc attacks as you move away! You block the orc's attack. The orc attacks as you move away! You block the orc's attack. You closely miss the orc. The orc is severely wounded. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc attacks as you move away! You block the orc's attack. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc hits you with a +0 whip. You die... ########## ##........ ##........ ##..#....#. #..##.o..## #..#..o...# #.##.@##..## #.#..####..# #.#..####..# #.##..##..## #..#......# #..##....## #...#....#.. #### #.#.........# ...# #)######....# You could see 2 orcs. Vanquished Creatures An orc (D:3) A ball python (D:2) An endoplasm (D:3) A bat (D:3) 2 kobolds 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a +0 buckler; and the | following spells available to memorise: Apportation, Blink, | Lesser Beckoning, Magic Dart, Ignite Poison, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Apportation 428 | D:4 | Found a radiant altar of Vehumet. 439 | D:4 | Found an iron altar of Okawaru. 447 | D:4 | Found a glowing silver altar of Zin. 525 | D:4 | Became a worshipper of Vehumet 554 | D:4 | Found a glowing golden altar of the Shining One. 667 | D:3 | Reached skill level 5 in Spellcasting 718 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, chequers_serial_rivers_room_b, minmay_misc_feat_five D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop D:3: layout_basic, grunt_temple_overflow_open, minmay_misc_feat_iff D:4: layout_basic, nicolae_overflow_quartered_altars, serial_shops, nicolae_diamond_shop Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Stealth | | 1.2 Shields | | 1.5 Translocations | | 2.2 Invocations | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 28 Cast: Apportation || 16 Magic Dart || 10 Use: Scroll || 1 Armour: Robe || 17 Dodge: Dodged || 31 Block: Buckler || 10