Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6351066067085065685 (custom seed) 3 Esekla the Magician (level 1, 0/10 HPs) Began as a Deep Elf Wanderer on Oct 10, 2023. Was an Initiate of Vehumet. Frozen to death by an endoplasm (1 damage) ... on level 3 of the Dungeon. The game lasted 00:06:27 (837 turns). Esekla the Magician (Deep Elf Wanderer) Turns: 837, Time: 00:06:28 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 41% Magic: 4/8 EV: 10 Int: 17 God: Vehumet [......] Gold: 107 SH: 3 Dex: 11 Spells: 7/9 levels left rFire . . . a - +1 short sword (freeze) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 short sword of freezing (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) h - a +0 pair of gloves (worn) i - a +0 helmet (worn) Scrolls k - 2 scrolls of enchant weapon {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of lignification e - a potion of ambrosia {unknown} f - a potion of curing {unknown} g - a potion of attraction {unknown} j - a potion of mutation {unknown} Skills: + Level 1.2 Stealth + Level 1.5 Shields * Level 4.7 Spellcasting + Level 2.1 Translocations + Level 1.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 22% 1 p - Apportation Tloc 22% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 13% 2 Lesser Beckoning Tloc 22% N/A 13% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 54% 3 Vampiric Draining Necr 4% 2d6 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Vehumet Zin Shops: D:2 = D:4 ( Message History Apport: 8 gold pieces Yoink! You pull the items towards yourself. Casting: Apportation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 9% risk of failure) Press: ? - help, Dir - move target Apport: 8 gold pieces Yoink! You pull the items towards yourself. l - a scroll labelled BAAPSI VUUTI You now have 107 gold pieces (gained 26). Your magical contamination has completely faded away. A bat and an endoplasm come into view. The endoplasm quivers. Casting: Apportation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm. You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .#.#.##.#####.......# .#..........+.......... .###.###.####.......### [# #.# #.####.......# .# #.# #....#.......# .# #.# .b.........# .# #.# #.........# .... ## #.# #..####### .... ####.# #..J@...# .... .....# #########.## .... ###### #.......#..# ...... #.......##.######....g. #...................... #######...........# #...........# ## #...........# #. #...........####. You could see an endoplasm. Vanquished Creatures A bat (D:3) A frilled lizard (D:3) 3 kobolds 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a +0 buckler; and the | following spells available to memorise: Apportation, Blink, | Lesser Beckoning, Magic Dart, Ignite Poison, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Apportation 208 | D:2 | Found Renulab's Jewellery Shop. 404 | D:4 | Found a radiant altar of Vehumet. 412 | D:4 | Found an iron altar of Okawaru. 423 | D:4 | Found a glowing silver altar of Zin. 559 | D:4 | Found Ponaysk's Antique Weapon Boutique. 719 | D:4 | Became a worshipper of Vehumet 837 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, chequers_serial_rivers_room_b, minmay_misc_feat_five D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop D:3: layout_basic, grunt_temple_overflow_open, minmay_misc_feat_iff D:4: layout_basic, nicolae_overflow_quartered_altars, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Melee: Short sword || 9 Cast: Apportation || 11 Magic Dart || 10 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 24 Block: Buckler || 6