Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6351066067085065685 (custom seed) 3 Esekla the Magician (level 1, -1/10 HPs) Began as a Deep Elf Wanderer on Oct 16, 2023. Was an Initiate of Vehumet. Frozen to death by an endoplasm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:04 (679 turns). Esekla the Magician (Deep Elf Wanderer) Turns: 679, Time: 00:05:05 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 41% Magic: 8/8 EV: 10 Int: 17 God: Vehumet [......] Gold: 93 SH: 3 Dex: 11 Spells: 7/9 levels left rFire . . . a - +1 short sword (freeze) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 short sword of freezing (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) j - a +0 pair of gloves (worn) k - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of lignification e - a potion of ambrosia {unknown} f - a potion of curing {unknown} h - a potion of heal wounds {unknown} i - 2 potions of attraction {unknown} l - a potion of mutation {unknown} Skills: + Level 1.2 Stealth + Level 1.5 Shields * Level 4.6 Spellcasting * Level 0.2 Necromancy + Level 2.1 Translocations + Level 1.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 22% 1 p - Apportation Tloc 22% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 13% 2 Lesser Beckoning Tloc 22% N/A 13% 2 Vampiric Draining Necr 4% 2d6 50% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Vehumet Zin Shops: D:4 ( Message History You barely miss the bat. The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. You closely miss the bat. You block the bat's attack. You hit the bat. You freeze the bat. You kill the bat! Vehumet accepts your kill. Your magical contamination has completely faded away. A bat and an endoplasm come into view. The goblin shouts! The endoplasm quivers. The endoplasm moves out of view. The bat closely misses you. The bat hits you but does no damage. The bat attacks as you move away! The bat hits you but does no damage. x2 You barely miss the bat. The bat hits you but does no damage. You hit the bat. You freeze the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You hit the bat. You freeze the bat. You kill the bat! Vehumet accepts your kill. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... .#.#.##.#### .#..........+. .###.###.####. [# #.# #.####. .# #.# #....#. .# #.# ..... .# #.# #.g. ## #.# #..####### ####.# #.gJ@...# g....# #########.## ###### #.......#..# .. #.......##.######.. #.................. #######...........# #...........# #...........# #...........#### You could see an endoplasm and a goblin. Vanquished Creatures 2 bats (D:3) 3 kobolds 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a +0 buckler; and the | following spells available to memorise: Apportation, Blink, | Lesser Beckoning, Magic Dart, Ignite Poison, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Apportation 369 | D:4 | Found a radiant altar of Vehumet. 373 | D:4 | Became a worshipper of Vehumet 388 | D:4 | Found an iron altar of Okawaru. 399 | D:4 | Found a glowing silver altar of Zin. 563 | D:4 | Found Ponaysk's Antique Weapon Boutique. 679 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, chequers_serial_rivers_room_b, minmay_misc_feat_five D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop D:3: layout_basic, grunt_temple_overflow_open, minmay_misc_feat_iff D:4: layout_basic, nicolae_overflow_quartered_altars, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Melee: Short sword || 12 Cast: Apportation || 14 Magic Dart || 11 Use: Scroll || 1 Armour: Robe || 17 Dodge: Dodged || 17 Block: Buckler || 6