Seeded DCSS version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 560841995258110699 (custom seed) 4 Esekla the Grave Robber (level 1, -1/13 HPs) Began as a Formicid Necromancer on Jan 9, 2024. Slain by an orc ... wielding a +0 war axe (7 damage) ... on level 6 of the Dungeon. The game lasted 00:04:15 (355 turns). Esekla the Grave Robber (Formicid Necromancer) Turns: 355, Time: 00:04:16 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . s - +6 dagger of Jeidgharr {heavy, Dex+4} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons s - the +6 dagger of Jeidgharr (weapon) {heavy, Dex+4} (You found it on level 3 of the Dungeon) Dex+4: It affects your dexterity (+4). Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} d - 2 potions of experience {unknown} e - a potion of curing {unknown} Skills: * Level 0.7 Armour + Level 1.7 Dodging + Level 2.4 Stealth * Level 2.1 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You start resting. HP restored. Found 8 stones. Found a runed flail. You see here a +1 flail of protection. Found a stone staircase leading up. Found 3 poisoned darts. Found a fizzy purple potion. Found an escape hatch in the floor. Found 11 gold pieces. An orc comes into view. It is wielding a +0 war axe. You see here 3 poisoned darts. f - 3 poisoned darts The orc shouts! You see here 11 gold pieces. You now have 30 gold pieces (gained 11). Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (65% to hit) You throw a poisoned dart. The poisoned dart hits the orc. The orc is poisoned. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (poisoned, 65% to hit) You throw a poisoned dart. The poisoned dart closely misses the orc. Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (poisoned, 65% to hit) You throw a poisoned dart. The poisoned dart barely misses the orc. You hit the orc but do no damage. The orc looks more healthy. The orc misses you. The orc closely misses you. You barely miss the orc. The orc is lightly wounded. The orc hits you with a +0 war axe. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 war axe. The orc hits you with a +0 war axe! Ouch! That really hurt! You die... .# #... #.# #.# ... ..## #...{ ... #..##..# #.. #..>..# #..# #....# #...## ##...# #....###....## #...##(...o@## #......##....# . #.!....###...#.. #...##...##.....# .....# ##.........# ....# ##..........# #.... #...####..... ......###...# #..##. ..........## You could see an orc. Vanquished Creatures 2 orcs (D:6) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | You fall into a shaft and drop 1 floor! 104 | D:2 | You fall into a shaft and drop 1 floor! 126 | D:3 | Identified the +6 dagger of Jeidgharr {heavy, Dex+4} 144 | D:3 | You fall into a shaft and drop 3 floors! 183 | D:7 | Found a staircase to the Ecumenical Temple. 202 | D:7 | Noticed a wyvern 355 | D:6 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross D:2: layout_loops_cross, ebering_ecumenical_altar_sacrificial D:3: minmay_skewed_foursquare, layout_basic, serial_bayou_pond_a D:6: layout_layer_cave, grunt_gozag_statues, serial_shops, shop, uniq_crazy_yiuf_cottage D:7: layout_rooms, minmay_temple_entry_overgrown Action || total ---------------------------++------- Melee: Dagger || 7 Throw: Dart || 3 Ability: Shaft Self || 3 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 32 | 0 | 5 | 71.2 | Dungeon | 356 | 356 | 0 | 32 | 0 | 5 | 71.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 190 daAuts D:1: 83 daAuts D:3: 39 daAuts D:7: 23 daAuts D:2: 20 daAuts