Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 15870813074997736486 25 Esekla the Sneak (level 3, 15/26 HPs) Began as an Octopode Delver on Jan 19, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:00:50 (55 turns). Esekla the Sneak (Octopode Delver) Turns: 55, Time: 00:00:50 Health: 15/26 AC: 1 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands c - a wand of paralysis (9) f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions e - a potion of haste g - a potion of curing {unknown} Skills: * Level 3.2 Fighting * Level 2.2 Long Blades * Level 2.2 Dodging + Level 7.1 Stealth * Level 0.5 Spellcasting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 3 runed translucent doors, Xeneth's ghost, novice GnWn Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb zaps a wand. You resist with significant effort. You hit Ijyb. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb. You squeeze Ijyb, but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. You suddenly lose the ability to move! You lose your grip on Ijyb. Ijyb hits you with a +0 club. Ijyb zaps a wand. You shrug off the repeated paralysis! You can move again. You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb. Your grab misses Ijyb. You squeeze Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club! Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You can move again. You completely miss Ijyb. You grab Ijyb. You squeeze Ijyb. You kill Ijyb! Your Stealth skill increases to level 7! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 c - a wand of paralysis (9) Things that are here: a +0 club; a +1 leather armour of positive energy; the goblin corpse of Ijyb Found an amethyst potion. g - an amethyst potion The orc shouts! You hear a shout! x2 Found a sling. The orc shouts! You hear a shout! x3 Found a cloak and a ring mail. Found a roughly hewn altar of Beogh. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,,** **,,,,,,,** **,,* **,,,****,,,,,,,,,****,,,***** *,,,,,,,+,,,,,,,,,+,,,,,,,,,,, **,,,****,,,,,,,,,****,,,***** *,,** **,,,,,,,** **,,* *,** **,,,,,** **,* ***,* **,,,** *,* *,,,* *#+#* **,* *,*** #@# *,,* ***,***** #.# *,** ,,,,,,,,* ##.## *,* ***,*##.#######...## *,* * ,,,,,..............#######.* * 8,,,,.........8###.........* * *****#+++####### ##.######** * *,,,,.......oo# ##.# * *,,,,#####....# #.# There were no monsters in sight! Vanquished Creatures Ijyb (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Esekla the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D:5 | Noticed a jelly 15 | D:5 | Noticed Ijyb 19 | D:5 | Paralysed by Ijyb for 3 turns 23 | D:5 | Paralysed by Ijyb for 2 turns 25 | D:5 | Killed Ijyb 26 | D:5 | Reached skill level 7 in Stealth 26 | D:5 | Reached XP level 2. HP: 6/21 MP: 2/2 26 | D:5 | Reached XP level 3. HP: 8/26 MP: 3/3 45 | D:5 | Found a runed translucent gate. 45 | D:5 | Noticed Xeneth's ghost (novice GnWn) 46 | D:5 | Found a runed translucent gate. 47 | D:5 | Found a runed translucent gate. 48 | D:5 | Identified the +1 spear of Compassion {speed, +Blink rPois | Will- SInv} 55 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, biasface_ghost_orc_armoury, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_grinder, uniq_duvessa Skill XL: | 1 | ---------------+----+----- Stealth | 7 | 7.1 Fighting | | 3.2 Long Blades | | 2.2 Dodging | | 2.2 Spellcasting | | 0.5 Action || total ---------------------------++------- Melee: Falchion || 6 Tentacles || 4 Constrict || 2 Use: Scroll || 1 Armour: Skin || 4