Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 8353299292586693577 0 Esekla the Chucker (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Jan 20, 2024. Got out of the dungeon alive. The game lasted 00:00:18 (1 turns). Esekla the Chucker (Deep Elf Wanderer) Turns: 1, Time: 00:00:18 Health: 10/10 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 18 Spells: 2/3 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour e - a +0 robe (worn) Wands c - a wand of polymorph (6) Scrolls d - a scroll of blinking Skills: + Level 4.0 Throwing + Level 2.4 Stealth + Level 1.5 Spellcasting + Level 1.0 Air Magic + Level 2.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Message History Welcome, Esekla the Deep Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a yellow potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. You begin with the following items: a +2 dagger, a curare-tipped dart, a wand of polymorph (6), a scroll of blinking, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. You have escaped! ###. .# .... ...##.##..!. ##≈~≈≈.~~~... #≈≈≈≈.≈≈≈≈~.. #≈≈≈.≈≈≈≈≈≈~. #≈≈≈~.~~≈≈≈≈. #≈~~...~~≈≈~# #≈~.©@©.~≈≈≈≈ #≈≈~.⌠.~~≈≈≈≈ #≈≈≈~~~≈≈≈≈≈≈ #~≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈~~~~≈ #≈≈≈≈≈~.⌠.~≈ #~≈≈≈~.©>©.~ #.≈≈≈~~...~~ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 dagger, a | curare-tipped dart, a wand of polymorph (6), a scroll of | blinking, a +0 robe; and the following spell memorised: | Shock; and the following spells available to memorise: | Swiftness. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, serial_shops, nicolae_shop_getting_attention