Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 6733750724403361401 0 Esekla the Conjurer (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Jan 20, 2024. Got out of the dungeon alive. The game lasted 00:00:39 (51 turns). Esekla the Conjurer (Demonspawn Wanderer) Turns: 51, Time: 00:00:40 Health: 16/16 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - a potion of heal wounds d - a potion of attraction Skills: + Level 2.0 Fighting + Level 1.0 Armour + Level 1.0 Spellcasting + Level 4.0 Conjurations + Level 1.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 36% 2x1d5 8% 1 Shock Conj/Air 24% 1d4 11% 1 Stone Arrow Conj/Erth 12% 3d7 32% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Ignite Poison Fire/Alch 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Demonspawn Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +0 robe, a potion of attraction; and the following spells available to memorise: Foxfire, Shock, Stone Arrow, Flame Wave, Ignite Poison. You open the large door. Found a scroll labelled RARIQ BUHOUSA. A ball python comes into view. The ball python hisses angrily. A giant cockroach comes into view. There is a large open door here. There is a large open door here. You don't know any spells. Okay, then. You close the large door. There is a staircase leading out of the dungeon here. You have escaped! #~P≈≈~≈.P# #P~~≈≈~~.# #PP≈≈~≈.## #P~~≈~.## #≈~~~~.P# #P~≈≈~~.# #P~≈≈≈.~# #≈~≈≈..### #P≈≈≈≈P.@# ########## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, a potion of attraction; | and the following spells available to memorise: Foxfire, | Shock, Stone Arrow, Flame Wave, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 51 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, nicolae_concentric_dashed_squares_wild, grunt_decor_resistance