Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 1587219202688498808 0 Esekla the Chucker (level 1, 13/13 HPs) Began as an Octopode Wanderer on Jan 20, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Esekla the Chucker (Octopode Wanderer) Turns: 1, Time: 00:00:08 Health: 13/13 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 11 poisoned darts (quivered) Scrolls b - a scroll of fear d - a scroll of blinking e - a scroll of silence Skills: + Level 1.0 Fighting + Level 3.0 Throwing + Level 1.0 Dodging + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting + Level 1.0 Necromancy + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 28% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Esekla the Octopode Wanderer. The heart of this dungeon contains the sublime artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of fear, 11 poisoned darts, a scroll of blinking, a scroll of silence; and the following spells available to memorise: Sublimation of Blood, Cigotuvi's Dreadful Rot. You have escaped! #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | scroll of fear, 11 poisoned darts, a scroll of blinking, a | scroll of silence; and the following spells available to | memorise: Sublimation of Blood, Cigotuvi's Dreadful Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms