Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 1385988529948873158 0 Esekla the Digger (level 1, 13/13 HPs) Began as an Octopode Wanderer on Feb 4, 2024. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Esekla the Digger (Octopode Wanderer) Turns: 1, Time: 00:00:17 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 buckler (worn) Potions b - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.0 Throwing + Level 1.0 Shields + Level 1.0 Spellcasting + Level 1.0 Ice Magic + Level 3.0 Earth Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 12% 1 Freeze Ice 12% 1d3 26% 1 Passwall Erth 9% N/A 34% 3 Frozen Ramparts Ice 6% 1d1 63% 3 Brom's Barrelling Bould Conj/Erth 5% 2d3 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ran out of altars for temple! Welcome, Esekla the Octopode Wanderer. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 buckler; and the following spells available to memorise: Sandblast, Freeze, Passwall, Frozen Ramparts, Brom's Barrelling Boulder. You have escaped! #.........# #.. ......# #.........# #...♣.....# #....8....# #.........# #.........# #.....@...# #.........# ######.#### ..# .## #. #. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a +0 buckler; and the following | spells available to memorise: Sandblast, Freeze, Passwall, | Frozen Ramparts, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, grunt_decor_one_mirror, amethyst_killhole, minivault_27