Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 9567102596633150730 0 Esekla the Charlatan (level 1, 14/14 HPs) Began as a Mountain Dwarf Wanderer on Mar 11, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Esekla the Charlatan (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (6) Potions c - a potion of heal wounds e - a potion of attraction Skills: + Level 3.0 Unarmed Combat + Level 1.0 Spellcasting + Level 2.0 Hexes + Level 1.2 Invocations + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Anguish Hex/Necr 1% N/A 88% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, Esekla the Mountain Dwarf Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of flame (6), a potion of heal wounds, a +0 leather armour, a potion of attraction; and the following spell memorised: Slow; and the following spells available to memorise: Anguish, Dimensional Bullseye. You have escaped! ## .# .###### #⌠...⌠# #..>..# #.....# #..@..# #⌠...⌠# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a wand | of flame (6), a potion of heal wounds, a +0 leather armour, | a potion of attraction; and the following spell memorised: | Slow; and the following spells available to memorise: | Anguish, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, chequers_serial_rivers_micro_e, hangedman_decor_diamond_cutter, minmay_heptomino_d4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts