Dungeon Crawl Stone Soup version 0.32-a0-900-g30fb1b0edc (webtiles) character file. Game seed: 12568651199514736113 1 Esekla the Vexing (level 1, 10/16 HPs) Began as a Demonspawn Wanderer on Apr 6, 2024. Got out of the dungeon alive. The game lasted 00:00:22 (28 turns). Esekla the Vexing (Demonspawn Wanderer) Turns: 28, Time: 00:00:23 Health: 10/16 AC: 3 Str: 11 XL: 1 Next: 16% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 falchion rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Jewellery f - a ring of flight Potions c - a potion of curing e - a potion of magic {unknown} Skills: * Level 2.0 Fighting + Level 1.0 Long Blades + Level 1.0 Armour + Level 1.0 Shields * Level 1.0 Spellcasting + Level 4.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 19% 2 Tukima's Dance Hex 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Demonspawn Wanderer. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a coppery potion and a shiny opal ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a +0 buckler, a potion of curing, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Jinxbite, Tukima's Dance. e - a coppery potion An endoplasm comes into view. You see here a ring of flight. f - a ring of flight You completely miss the endoplasm. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm hits you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. You block the endoplasm's attack. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! There is a staircase leading out of the dungeon here. You have escaped! ############ #P~~~≈≈≈≈≈~P.# #.P~~≈≈≈≈~P... #..P~≈≈≈≈P.... #...P~~~P..... #### #....P~P...... .....#.....P....... ....#............. ..........@......# ....#............# ....#.....P......# ### #....P≈P.....# .........P~~~P....# ######..P~≈≈≈~P.... ...P≈≈≈≈≈≈~P... #.P~~≈≈≈≈≈~~P## #.########### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 falchion, a | +0 buckler, a potion of curing, a +0 leather armour; and | the following spell memorised: Slow; and the following | spells available to memorise: Jinxbite, Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 28 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minmay_quantized Action || total ---------------------------++------- Melee: Falchion || 7 Armour: Leather armour || 3 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts