Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 9640287451274452910 1680 Esekla the Magician (level 8, -3/60 HPs) Began as a Demonspawn Wanderer on Apr 12, 2024. Was an Initiate of Ashenzari. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 5 of the Dungeon on Apr 13, 2024. The game lasted 00:23:42 (4852 turns). Esekla the Magician (Demonspawn Wanderer) Turns: 4852, Time: 00:23:43 Health: -3/60 AC: 8 Str: 11 XL: 8 Next: 71% Magic: 6/26 EV: 11 Int: 18 God: Ashenzari [......] Gold: 206 SH: 0 Dex: 13 Spells: 15/19 levels left rFire x . . s - +8 dagger of the Morning {heavy, Int+2} rCold . . . (no shield) rNeg . . . o - +1 robe "Yriptac" {+Inv rF- MP+9 Archmagi} rPois . (no helmet) rElec . t - +1 cloak rCorr . b - +0 pair of gloves of the Wild Blue Yonder {Elem, Melee} (curse) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.20/turn %: archmagi @: on fire, on blink cooldown, glowing A: molten scales 1, foul stench 1, demonic touch 2 a: Renounce Religion, Evoke Invisibility, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons a - the +7 war axe "Eviscerator" {flame, rN+ Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. s - the +8 dagger of the Morning (weapon) {heavy, Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Missiles d - 2 throwing nets (quivered) Armour b - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Elem, Melee} It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. o - the +1 robe "Yriptac" (worn) {+Inv rF- MP+9 Archmagi} (You found it on level 3 of the Dungeon) rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. t - a +1 cloak (worn) Scrolls c - a scroll of vulnerability h - 2 scrolls of noise {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of revelation {unknown} n - a scroll of amnesia {unknown} p - 2 scrolls of butterflies {unknown} q - a scroll of enchant armour {unknown} r - a scroll of immolation {unknown} Potions e - a potion of lignification {unknown} f - 2 potions of attraction {unknown} g - a potion of haste {unknown} l - 2 potions of curing m - 2 potions of heal wounds {unknown} u - a potion of mutation {unknown} Skills: * Level 4.3 Fighting + Level 4.9(5.3) Short Blades + Level 2.0 Dodging + Level 2.4 Stealth * Level 6.4 Spellcasting * Level 2.3 Conjurations * Level 2.9 Translocations * Level 4.7(5.1) Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 48% N/A 4% 2 o - Scorch Fire 72% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 48% N/A 4% 2 Volatile Blastmotes Fire/Tloc 60% 2d15 7% 3 Summon Small Mammal Summ 32% N/A 12% 1 Flame Wave Conj/Fire 28% 2d9 26% 4 Call Canine Familiar Summ 8% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 36% 4 Summon Blazeheart Golem Fire/Summ 22% N/A 36% 4 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Summon Cactus Giant Summ 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Qazlal Ru Trog Xom Shops: D:4 !( Annotations: D:3 2 transporters, innerfire43's ghost, amateur DsWn Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Your touch may inflict irresistible damage on your foes. Message History The liquid fire burns you! You hear an angry hiss. x2; You hear a bark! The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The ice beast closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bombardier beetle but do no damage. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * A centaur comes into view. The ice beast hits you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You blink. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle barely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * A sleepcap comes into view. Your magical contamination has completely faded away. It was a potion of curing. You feel better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * A hound comes into view. The centaur shoots an arrow. The arrow hits you but does no damage. The bombardier beetle barely misses you. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle is no longer more vulnerable to fire. A centaur comes into view. The ice beast hits you but does no damage. You shake off some of the fire as you move. The liquid fire burns you! You die... #....# ## # ###.<###. c# # ##...#.# #h# # ##...#..# ##..# # #...###..# ##c†# # ##.### #..###..# # ##.## #..#.Y#.# # ##.## #fB.#.#.# ###.## ####@###### ...## ###.##..#...## ..## ##..####..###.## ..# ##..## ##.# ##.##### #########...#####.## ##.##.# ##........<.......# ##..## #.............##### #..## ...######....## #### #...# ..## ##....###..## #.### You could see an ice beast (combustible), a sleepcap, 2 centaurs, a bombardier beetle and a hound. Vanquished Creatures Sigmund (D:3) 4 yaks (D:5) A black bear (D:4) An ogre (D:5) A centaur (D:5) A scorpion (D:5) A howler monkey (D:4) A jelly (D:5) 4 bombardier beetles 3 orc priests (D:5) 3 hounds (D:5) 4 orc wizards (D:5) 7 adders A ribbon worm (D:4) 3 dart slugs 13 orcs 9 bats 10 endoplasms 7 giant cockroaches 6 goblins 2 hobgoblins 3 jackals (D:2) 10 kobolds 3 quokkas 5 ball pythons 2 frilled lizards 4 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 short sword, | a +0 pair of gloves, a scroll of vulnerability, a +0 robe; | and the following spells available to memorise: Blink, | Lesser Beckoning. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 287 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 304 | D:1 | Reached XP level 2. HP: 21/21 MP: 7/7 315 | D:1 | Learned a level 2 spell: Blink 668 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 668 | D:2 | Reached XP level 3. HP: 26/26 MP: 8/8 1244 | D:2 | Identified the +8 dagger of the Morning {heavy, Int+2} 1672 | D:3 | Learned a level 2 spell: Scorch 1695 | D:3 | Found a transporter. 1695 | D:3 | Noticed innerfire43's ghost (amateur DsWn) 1701 | D:3 | Reached skill level 1 in Translocations 1701 | D:3 | Reached XP level 4. HP: 32/32 MP: 10/10 1781 | D:3 | Identified the +1 robe "Yriptac" {+Inv rF- MP+9 Archmagi} 2005 | D:3 | Found a transporter. 2056 | D:3 | Noticed Sigmund 2312 | D:4 | Identified the +7 war axe "Eviscerator" {flame, rN+ Str+3} 2326 | D:4 | Found Dukocw's Distillery. 2327 | D:4 | Found Kyxinget's Antique Weapon Boutique. 2783 | D:3 | Killed Sigmund 2784 | D:3 | Reached skill level 1 in Dodging 2784 | D:3 | Reached skill level 1 in Fire Magic 2784 | D:3 | Reached XP level 5. HP: 23/39 MP: 12/12 2784 | D:3 | Reached XP level 6. HP: 27/46 MP: 13/13 2894 | D:4 | Reached skill level 5 in Spellcasting 2949 | D:4 | Found a bloodstained altar of Trog. 3131 | D:4 | Found a staircase to the Ecumenical Temple. 3140 | Temple | Entered the Ecumenical Temple 3144 | Temple | Upgraded the game from 0.32-a0-918-g0f22ef8d61 to | 0.32-a0-928-g1cae6b7ea0 3146 | Temple | Became a worshipper of Ashenzari the Shackled 3304 | D:5 | Entered Level 5 of the Dungeon 3433 | D:5 | Reached skill level 1 in Conjurations 3433 | D:5 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 3433 | D:5 | Reached XP level 7. HP: 50/52 MP: 14/14 3589 | D:5 | Identified the +0 ring mail of Murahuq {-Tele Will+ Dex+5} 4118 | D:5 | Found a snail-covered altar of Cheibriados. 4295 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4295 | D:5 | Reached XP level 8. HP: 60/60 MP: 16/16 4436 | D:5 | Reached skill level 6 in Spellcasting 4849 | D:5 | HP: 2/60 [centaur/arrow (5)] 4852 | D:5 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, ebering_ecumenical_altar_rust, minmay_misc_feat_iff D:2: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_pond_c, amcnicky_mini_pool_small D:3: layout_basic, gammafunk_ghost_mausoleum, uniq_sigmund D:4: layout_basic, lightli_temple_of_fire, minmay_temple_entry_poolview, nicolae_wooded_promenade D:5: minmay_diamond_boxcup, layout_layer_cave, elyvilon_altar_5, kennysheep_slug_shrine Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Translocations | 1 2 | 2.9 Short Blades | 4 | 4.9 Fighting | 2 3 4 | 4.3 Dodging | 1 2 | 2.0 Fire Magic | 1 3 4 | 4.7 Spellcasting | 5 6 | 6.4 Stealth | 2 | 2.4 Conjurations | 1 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 84 | | || 84 Dagger | 29 | 76 | 40 || 145 Touch | 15 | 14 | 9 || 38 Cast: Scorch | | 4 | 43 || 47 Blink | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 2 | | || 2 Armour: Robe | 69 | 44 | 36 || 149 Dodge: Dodged | 62 | 54 | 41 || 157 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4907 | 4827 | 80 | 812 | 2019 | 6 | 817.8 | Dungeon | 4894 | 4820 | 74 | 812 | 2019 | 5 | 978.8 | Temple | 12 | 6 | 6 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1557 daAuts D:4: 991 daAuts D:3: 917 daAuts D:2: 749 daAuts D:1: 679 daAuts Temple: 12 daAuts