Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 5614107586369879273 68 Esekla the Chiller (level 4, 32/32 HPs) Began as a Demonspawn Wanderer on Apr 23, 2024. Got out of the dungeon alive. The game lasted 00:11:27 (1773 turns). Esekla the Chiller (Demonspawn Wanderer) Turns: 1773, Time: 00:11:28 Health: 32/32 AC: 4 Str: 11 XL: 4 Next: 1% Magic: 6/6 EV: 10 Int: 13 God: Gold: 50 SH: 0 Dex: 15 Spells: 2/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, ignite blood 1, sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 10 poisoned darts (quivered) Armour d - a +0 robe (worn) e - a +0 pair of boots (worn) g - a +0 cloak (worn) Scrolls f - a scroll of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of silence {unknown} Potions c - a potion of berserk rage {unknown} Skills: * Level 1.6 Fighting + Level 0.4 Short Blades + Level 1.3 Throwing + Level 0.4 Dodging * Level 1.9 Spellcasting + Level 2.0 Conjurations + Level 4.2 Ice Magic + Level 1.2 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 24% 1d4 11% 1 r - Frozen Ramparts Ice 24% 1d4 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 4% 1 Ozocubu's Armour Ice 12% N/A 14% 3 Hailstorm Conj/Ice 9% 3d6 22% 3 Maxwell's Portable Pile Tloc 1% 2d(5-13) 61% 3 Magnavolt Erth/Air 0% 3d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms armour. (AC +0) Message History Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up, spattered with blood. The walls around you are covered in ice. The wall freezes the adder. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. The wall freezes the adder. The adder barely misses you. You closely miss the adder. The adder is almost dead. The wall freezes the adder. You kill the adder! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. The frozen ramparts melt away. You start resting. Magic restored. b - 7 poisoned darts (gained 2) There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 flail; a gnoll corpse b - 9 poisoned darts (gained 2) b - 10 poisoned darts (gained 1) Things that are here: a +0 flail; a gnoll corpse There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Unknown command. Okay, then. You can't go up here! You see here a bat skeleton. There is a staircase leading out of the dungeon here. You have escaped! #..........# #...... #..........# #...... #..........##########...... #.#>....................... #.#.###.#############...... #.#.#...#############...... #.#.#...................... #.#.#...#♣♣♣.♣♣♣♣♣###...... #####.#.#...#♣@......♣ #...... #...........#♣.PPPPP.♣ ####### #...........#♣.P~~~P.♣ ##### #...........#♣.P~ß≈P.♣ #.... #...........#♣.P~~~P.♣ #.### #####.#'#...#♣.PPPPP.♣#####'### #.#.....#♣.......♣#........ #####.#......♣♣♣♣♣♣♣♣♣#........ #.....#........#### #........ There were no monsters in sight! Vanquished Creatures 2 gnolls 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms 4 goblins 3 hobgoblins 2 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 4 kobolds 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 10 | poisoned darts, a scroll of fear, a +0 robe; and the | following spells available to memorise: Freeze, Magic Dart, | Frozen Ramparts, Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 64 | D:1 | Learned a level 1 spell: Magic Dart 344 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 344 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 392 | D:1 | Reached skill level 4 in Ice Magic 1287 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1287 | D:2 | Reached XP level 3. HP: 17/26 MP: 0/4 1341 | D:2 | Learned a level 3 spell: Frozen Ramparts 1643 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1643 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/6 1773 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hangedman_glass_teeth, minmay_misc_feat_rows D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.2 Fighting | | 1.6 Short Blades | | 0.4 Throwing | | 1.3 Dodging | | 0.4 Spellcasting | | 1.9 Conjurations | | 2.0 Invocations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 130 | || 130 Throw: Dart | 10 | || 10 Cast: Magic Dart | 26 | || 26 Frozen Ramparts | 5 | || 5 Use: Scroll | 1 | || 1 Armour: Robe | 80 | || 80 Dodge: Dodged | 70 | || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1759 | 15 | 527 | 270 | 2 | 887.0 | Dungeon | 1774 | 1759 | 15 | 527 | 270 | 2 | 887.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1373 daAuts D:2: 401 daAuts