Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 18031742627184835816 0 Esekla the Chucker (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Aug 30, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Chucker (Deep Elf Wanderer) Turns: 1, Time: 00:00:05 Health: 10/10 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour c - a +0 pair of gloves (worn) e - a +0 robe (worn) Potions d - a potion of lignification Skills: + Level 4.0 Throwing + Level 1.0 Armour + Level 3.6 Dodging + Level 1.5 Spellcasting + Level 1.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. The heart of this dungeon contains the incredible artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 6 javelins, a +0 pair of gloves, a potion of lignification, a +0 robe, a curare-tipped dart; and the following spell memorised: Freeze; and the following spells available to memorise: Hailstorm. You have escaped! #### #.@# #..# #.## #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 6 | javelins, a +0 pair of gloves, a potion of lignification, a | +0 robe, a curare-tipped dart; and the following spell | memorised: Freeze; and the following spells available to | memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, serial_shops, nicolae_lakefront_shop, st_stairs_3