Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 17471813487035260091 0 Esekla the Magician (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on Aug 30, 2024. Got out of the dungeon alive. The game lasted 00:00:54 (1 turns). Esekla the Magician (Deep Elf Wanderer) Turns: 1, Time: 00:00:55 Health: 12/12 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 9/9 EV: 11 Int: 17 God: Gold: 0 SH: 6 Dex: 16 Spells: 10/11 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls c - a scroll of fear Skills: + Level 1.0 Fighting + Level 2.4 Dodging + Level 2.4 Shields * Level 5.8 Spellcasting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 4% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a scroll of fear, a +0 robe, a +2 buckler; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. Unknown command. You have escaped! #~ #~### #~~~## #~@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | cloak, a scroll of fear, a +0 robe, a +2 buckler; and the | following spell memorised: Shock; and the following spells | available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 9/9 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, minmay_tetromino_o2