Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 15168823899321933625 0 Esekla the Charlatan (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on Aug 30, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (23 turns). Esekla the Charlatan (Deep Elf Wanderer) Turns: 23, Time: 00:00:20 Health: 12/12 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Wands e - a wand of flame (8) (quivered) Scrolls c - a scroll of vulnerability Skills: + Level 1.0 Fighting + Level 2.4 Stealth + Level 1.5 Spellcasting + Level 1.3 Hexes + Level 5.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Dazzling Flash Hex/Fire 6% N/A 41% 3 Silence Hex/Air 1% N/A 99% 5 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found the Compendium of the Smouldering Cumulonimbus. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of gloves, a scroll of vulnerability, a +0 robe, a wand of flame (8); and the following spells available to memorise: Jinxbite, Ensorcelled Hibernation. Found a dagger. You pick up the Compendium of the Smouldering Cumulonimbus and begin reading... You add the spells Dazzling Flash, Silence and Hellfire Mortar to your library. There is a staircase leading out of the dungeon here. You have escaped! #.....##..## ##...####..# #...## #..# ##...# ##.# #...###..# #....#...# ##......## ##.....# ##..@.# #...## #..#.# #...#.# #.##..# #. ..# .. .## . .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | pair of gloves, a scroll of vulnerability, a +0 robe, a | wand of flame (8); and the following spells available to | memorise: Jinxbite, Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 7 | D:1 | Got the Compendium of the Smouldering Cumulonimbus 23 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_getting_attention, minmay_cupped