Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 3210153869414249861 0 Esekla the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Aug 30, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (24 turns). Esekla the Conjurer (Deep Elf Wanderer) Turns: 24, Time: 00:00:21 Health: 10/10 AC: 8 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 4 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 chain mail (worn) Wands b - a wand of polymorph (5) (quivered) Potions c - a potion of attraction Skills: + Level 2.4 Armour + Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 87% 2 Static Discharge Conj/Air 18% 3-4/arc 99% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a wand of polymorph (5), a potion of attraction, a +0 chain mail; and the following spells available to memorise: Searing Ray, Static Discharge. Found 15 gold pieces. You now have 15 gold pieces. There is a staircase leading out of the dungeon here. You have escaped! # .## #.# #.# ##.### ###....## #@..#...+ ##.###.## ##.# #.# #..# #.## #.####..# #.###..#..# #..##.###..# ##.....# #.# #.#.#### .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | wand of polymorph (5), a potion of attraction, a +0 chain | mail; and the following spells available to memorise: | Searing Ray, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners