Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17968911411173805302 59 Esekla the Grave Robber (level 3, 0/28 HPs) Began as a Mountain Dwarf Necromancer on Sept 3, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:08:12 (1632 turns). Esekla the Grave Robber (MDNe) Turns: 1632, Time: 00:08:12 Health: 0/28 AC: 2 Str: 10 XL: 3 Next: 78% Magic: 3/6 EV: 11 Int: 17 God: Gold: 118 SH: 0 Dex: 10 Spells: 2/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1) A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +0 dagger k - a +0 spear Armour b - a +0 robe (worn) Jewellery l - a ring of ice Scrolls d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of magic f - a potion of enlightenment {unknown} h - 2 potions of brilliance Skills: * Level 1.0 Fighting + Level 0.6 Short Blades * Level 1.2 Armour + Level 1.7 Dodging + Level 1.4 Stealth * Level 2.1 Spellcasting * Level 4.9 Necromancy * Level 0.5 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 d - Vampiric Draining Necr 27% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 54% 2d10 3% 2 Shock Conj/Air 8% 1d3 19% 1 Scorch Fire 10% 2d5 22% 2 Animate Dead Necr 27% N/A 26% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Swiftness Air 2% N/A 50% 3 Curse of Agony Necr 27% N/A 56% 5 Flame Wave Conj/Fire 4% 2d5 86% 4 Airstrike Air 1% 2d(1-17) 88% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History An adder comes into view. The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! Found an escape hatch in the ceiling. You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded) You draw life force from the adder! You kill the adder! You feel life coursing into your body. You feel sick. Your Fighting skill increases to level 1! A white imp comes into view. You feel sick. The white imp shouts, "Out, out, thou dissembling weather-bitten pissant!" There is an open door here. You feel sick. The white imp gestures at you. The puff of frost hits you! You feel sick. You feel sick. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... #.# ####.######.# ............##. .####.########.# ...##.# #.# .#.##.# #.# .#.##.# #.# .# ##.# ##.##### .#+##.# #...@..# #...#.# ####.....<# #...#.# #..'......# #...#.####.##......# #...#...<#.##......# #...######.##......# #...# #....##.5....# #...###.#####......# #.....#)# #......# You could see a white imp. Vanquished Creatures An adder (D:3) A ribbon worm (D:1) A ball python (D:1) 7 bats 6 endoplasms 4 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 9 goblins 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 13/20 MP: 4/4 732 | D:1 | Reached XP level 3. HP: 20/27 MP: 6/6 751 | D:1 | Learned a level 3 spell: Vampiric Draining 810 | D:1 | Reached skill level 1 in Armour 911 | D:1 | Found a faded altar of an unknown god. 1080 | D:2 | Noticed Terence 1456 | D:2 | Found a burning altar of Makhleb. 1526 | D:3 | Noticed a centaur 1627 | D:3 | Reached skill level 1 in Fighting 1631 | D:3 | HP: 1/28 [poisoned by an adder] 1632 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross, chequers_ecumenical_altar_twisty D:2: layout_rooms, basic_altar, minmay_misc_feat_tower, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.1 Armour | 1 | 1.2 Fighting | 1 | 1.0 Short Blades | | 0.6 Dodging | | 1.7 Stealth | | 1.4 Necromancy | | 4.9 Fire Magic | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 209 Cast: Vampiric Draining || 6 Use: Potion || 1 Stab: Sleeping || 5 Armour: Robe || 148 Dodge: Dodged || 132