Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4542853315948021908 0 Esekla the Chucker (level 1, 15/15 HPs) Began as a Barachi Wanderer on Sept 12, 2024. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). Esekla the Chucker (Barachi Wanderer) Turns: 1, Time: 00:00:15 Health: 15/15 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles b - 8 boomerangs (quivered) Armour d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 3.0 Throwing + Level 1.1 Spellcasting + Level 1.2 Ice Magic + Level 1.0 Invocations + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, 8 boomerangs, a potion of curing, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. You have escaped! #+#+# #...# +.@.+ #...# #+#+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 sling, 8 | boomerangs, a potion of curing, a +0 leather armour; and | the following spell memorised: Freeze; and the following | spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, hangedman_decor_clover_reticule, interstate_on_off