Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 9643768896034892133 0 Esekla the Changeling (level 1, 16/16 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). Esekla the Changeling (Formicid Wanderer) Turns: 1, Time: 00:00:13 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) Talismans e - a flux talisman Potions b - a potion of lignification c - a potion of invisibility Skills: + Level 2.1 Fighting + Level 1.0 Throwing + Level 1.1 Spellcasting + Level 1.0 Conjurations + Level 1.1 Invocations + Level 4.3 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 4% 2d4 41% 2 Momentum Strike Conj/Tloc 2% 3d8 47% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a potion of invisibility, a +0 leather armour, a flux talisman; and the following spells available to memorise: Searing Ray, Momentum Strike. You have escaped! ####### #.....# #.@...# +.....# #.....# #.....# ##+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a potion of invisibility, a +0 | leather armour, a flux talisman; and the following spells | available to memorise: Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic