Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 6287530114743996629 0 Esekla the Grave Robber (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:34 (1 turns). Esekla the Grave Robber (Formicid Wanderer) Turns: 1, Time: 00:00:35 Health: 13/13 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (5) Scrolls c - a scroll of fear Skills: + Level 2.0 Maces & Flails + Level 1.1 Armour + Level 2.1 Spellcasting + Level 4.0 Necromancy + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 11% 3d9 52% 4 Anguish Hex/Necr 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 3 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a wand of flame (5), a scroll of fear, a +0 leather armour; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Dispel Undead, Anguish. Unknown command. You have escaped! ### ..## ..# #.# #@# #.# ..# (.## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 mace, a wand | of flame (5), a scroll of fear, a +0 leather armour; and | the following spell memorised: Kiss of Death; and the | following spells available to memorise: Dispel Undead, | Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, shapermc_ecumenical_altar_rom_forum