Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 12374037310208645992 0 Esekla the Apothecary (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:29 (1 turns). Esekla the Apothecary (Formicid Wanderer) Turns: 1, Time: 00:00:30 Health: 15/15 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls a - a scroll of vulnerability c - a scroll of fear Skills: + Level 1.1 Fighting + Level 2.4 Stealth + Level 2.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.6 Alchemy + Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 2% 3d5 88% 4 Petrify Alch/Erth 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of vulnerability, a +0 pair of gloves, a scroll of fear, a +0 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Fulminant Prism, Petrify. You have escaped! #### #.)# #@.+ #P.# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a scroll of | vulnerability, a +0 pair of gloves, a scroll of fear, a +0 | leather armour; and the following spell memorised: Sting; | and the following spells available to memorise: Fulminant | Prism, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_heptomino_l4