Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 11131778152118403579 0 Esekla the Shield-Bearer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:13 (1 turns). Esekla the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:14 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 7 Dex: 16 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 10 boomerangs (quivered) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls c - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 5.3 Shields + Level 1.1 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 9% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The fantabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 8 gold pieces and 2 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 10 boomerangs, a scroll of fear, a +0 robe, a +2 buckler; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch. Unknown command. You have escaped! ... #####.## ## #≈≈≈♣~♣≈≈≈ # #≈.P...P. ≈# #≈PPP.PPP.≈# #≈.P...P..≈# .##♣.(.....♣♣## .......@....... ###♣.....$.♣♣## #≈.P...♣..≈# #≈PPP.♣♣ .≈# #≈.P... ≈# #≈≈≈♣~♣ # #####.# #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 10 | boomerangs, a scroll of fear, a +0 robe, a +2 buckler; and | the following spell memorised: Slow; and the following | spells available to memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_petrified, chequers_serial_rivers_small_3, solitary_fountain, minmay_box_of_dots