Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 13306488897400046266 0 Esekla the Insei (level 1, 16/16 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Insei (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 pair of gloves (worn) e - a +0 leather armour (worn) Scrolls d - a scroll of silence Potions a - a potion of invisibility b - a potion of might Skills: + Level 2.1 Fighting + Level 1.1 Armour + Level 1.2 Stealth + Level 3.0 Unarmed Combat + Level 1.1 Spellcasting + Level 2.4 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a potion of invisibility, a potion of might, a +0 pair of gloves, a scroll of silence, a +0 leather armour; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You have escaped! #####+##### #.....[...# #.........# #..⌠...⌠..# #.........# +....@....+ #.........# #..⌠...⌠..# #.........# #.........# #####+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a potion of | invisibility, a potion of might, a +0 pair of gloves, a | scroll of silence, a +0 leather armour; and the following | spell memorised: Sandblast; and the following spells | available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, hangedman_decor_riveting