Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 6360157491181934024 0 Esekla the Chucker (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 14, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Chucker (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 5 javelins (quivered) f - 2 curare-tipped darts Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Scrolls d - a scroll of silence Skills: + Level 1.1 Fighting + Level 3.0 Throwing + Level 1.3 Shields + Level 2.1 Spellcasting + Level 2.4 Earth Magic + Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 7% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 5 javelins, a +0 buckler, a scroll of silence, a +0 leather armour, 2 curare-tipped darts; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. You have escaped! #. #. { { .. #. #. #.####. ## #......#.# #.@# #.## #. #. { { .. #. #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 5 | javelins, a +0 buckler, a scroll of silence, a +0 leather | armour, 2 curare-tipped darts; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a