Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 17811567750535775764 0 Esekla the Poker (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 15, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Esekla the Poker (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +2 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Skills: + Level 1.1 Fighting + Level 3.0 Polearms + Level 1.7 Dodging + Level 2.1 Spellcasting + Level 1.2 Translocations + Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, a +0 pair of gloves, a scroll of fear, a +0 leather armour; and the following spell memorised: Apportation; and the following spells available to memorise: Teleport Other. You have escaped! ß. .ß #. .# ß. .ß ##.#.## # ß...ß # ß#ß#ß#...#ß#ß#ß ............... #...@...# ............... ß#ß#ß#...#ß#ß#ß # ß...ß # ##.#.## ß. .ß #. .# ß. .ß There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 spear, a +0 | pair of gloves, a scroll of fear, a +0 leather armour; and | the following spell memorised: Apportation; and the | following spells available to memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms